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Mystery Case:

  • Each team is presented with a group of puzzles, or clues, which teams must solve in order to find a piece of information.

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  • Each clue leads to a location within walking distance, where players must find and use a vital piece of information to answer a question. 

 

  • This information could be words from a historical plaque, a series of numbers or an address, a landmark, or any other unique item that many of us walking down the street might merely pass by, unless we were looking for it.
     

  • Teams travel through the streets of the playing area racing to see who will be first to find all of the information. 

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  • After solving all the clues teams will return their answer sheets to the designated endpoint. 

 

  • The earliest entry with the most correct answers wins.

Rules and Regulations:

1. Soon after the scheduled start time the hunt will begin.  Then and only then should you open you clue packets and view the clues.

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2.Teams must be at the same clue site at the same time, and you must stay within sight and earshot of each other. 

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3.Team members should not use cell phones to communicate, unless you’ve become separated for some reason.

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4.All members should be present when you submit your answers.

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5.There are no partially correct answers, and no extra points will be offered.

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